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A new benchmark called RoboARCade evaluates robot control when agents act directly as end‑to‑end policies, a mode called agentic robot control (ARC). The suite contains 22 tasks that combine precise manipulation, memory, planning, and bimanual work, with a wide range of initial conditions and high‑fidelity visual rendering.

RoboARCade supplies two interchangeable interfaces for agents. The newer visual 3‑D interface (VIA) lets an agent control a virtual gripper in a simulated world. The minimal interface presents calibrated RGB, depth, camera calibration, and end‑effector commands. The benchmark shows that adding richer visual input gives only modest gains (1.5–6.8 percentage points) while more than doubling the cost.
Against all 22 tasks with 5 random seeds each, GPT‑6 Astra achieved a success rate of 49.8 % when using VIA and 48.3 % with the minimal RGBD interface. Claude Fable 5.1 reached 43.6 % with VIA and 36.8 % with RGBD, and GPT‑5.6 Sol lagged at 14.0 % with VIA. The differences are measured on the same simulator backend (MuJoCo) and share the same data packs, so the comparison isolates model capability and interface choice.
| Model | Interface | Success (%) | Cost ($) | Turns/EEF | Calls/EEF |
|---|---|---|---|---|---|
| GPT-5.6-Sol | VIA | 14.0 | 25.05 | 3.6 | 3.3 |
| Claude Opus 5 | VIA | 30.3 | 60.00† | 4.9 | 5.5 |
| Claude Fable 5.1 | Multi-view RGBD | 36.8 | 33.16 | 1.0 | 1.7 |
| VIA | 43.6 | 55.50 | 2.2 | 7.0 | |
| GPT-6-Astra | Multi-view RGBD | 48.3 | 13.89 | 1.3 | 1.3 |
| VIA | 49.8 | 31.84 | 2.3 | 3.0 |
The results highlight that stronger agents can handle more subtasks, and that interface choice influences both task success and cost. Precision errors and incorrect success claims account for a large share of reported failures, with about 24 % to 39 % of subtask attempts mis‑classified as successful. Future work will focus on improving precision and reducing false positives.